Tech Innovation for NGOs with Mobile Apps

Predicting the future by inventing it

We dedicate 15% of our team’s time to explore emerging technology and solve problems they’re passionate about. Bringing their wildest ideas to life and ensuring that when our partners have a problem, we’re in the right position to solve it.

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Why work with the UK's most innovative app agency?

The world of apps is one of the fastest moving industries in the world. With mobile technology constantly updated and improved with new systems on a near daily-basis, brands (and sometimes even developers like ourselves) can struggle to keep up-to-date and ahead of tech trends.

By dedicating 15% of our time to explore emerging technology during Innovation Time projects, we ensure that our talented team is fully prepared to solve the problems our clients are facing, whether the solution is a mobile app, chatbot, Alexa Skill or beyond.

Wonderbly

wonderbly blobs

MAKING CHILDREN THE HERO OF THEIR OWN STORIES

We made children the heroes of their own story, by taking the beautifully printed Lost My Name books from Wonderbly and developing a digital counterpart. Each story created through the app is customised to the user's name, providing a unique fable that takes the child on an adventure to find and uncover each letter in their name.

11k

Stories created

70%

Retention rate

#1

In App Store's 'new apps we love'

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AUGMENTED REALITY

AR Jenga Screenshot

PLAYING JENGA IN AUGMENTED REALITY

Having a particular passion for game development, we challenged Ryan with taking a absolute classic; Jenga, and create a digital counterpart that uses augmented reality to let multiple players enjoy the game from their mobile devices.

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THE FUTURE STARTS HERE

What’s your challenge? We’ve been exploring tech from augmented reality to machine learning and voice, send us your idea because the chances are we’re already working with the tech that can bring it to life.

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An innovation partner for organisations looking to transform and grow

We collaborate with changemaker brands, international organisations and exciting startups to develop iOS apps which have changed the game and set industry standards for the way technology makes an impact on the world.

ARC
England Rugby Logo
GDPC
Global Forest Watch logo
Vodafone logo
Lush Logo
NATS Logo
Migrant Leaders logo
Virtual Doctors logo in greyscale
RSPB Logo png
Good Nature Agro logo
Wonderbly Logo

Emerging tech our team explore

Cube HQ gives our team access to a multitude of software and hardware to experiment with and support the projects and technology. From the latest mobile devices, wearable tech and even our 3D printer, the team have everything they need to develop mobile apps, chatbots, Alexa Skills and any other projects they’re dreaming of.

An icon to represent augmented reality featuring a stylised headset

Augmented & Virtual Reality

From giant Jenga to models of mountains. We look at the ways AR and VR can be used to bring ideas to life and connect our software to actions in the real world.

Icon depicting a digital brain to represent AI and machine learning

Artificial Intelligence

Teaching and training our systems, the team explore AI and ways we can leverage machine learning to automate processes, manage data and create systems.

Icon depicting a graph to represent data visualisation

DASHBOARDS & Data Visualisation

Using our custom APIs and backend software, the team look at ways of better visualising both big and small data to resonate with users and create more engaging platforms.

OUR INNOVATION TIME PROCESS

Two of the Cube team discussing a project in front of a whiteboard

1. IDENITFYING PROBLEMS

We have a backlog of ideas and issues that the team want to solve. Whether it's inspired by client work or by personal passions, our team pick projects they're devoted to and create an innovative solution that tackles the challenge.

People in Meeting

2. EXPLORING EMERGING TECH

Once we have our problem in mind, we roadmap potential solutions and different ways of using new and emerging technology. Connecting these platforms to the world's problems is how we set expectations for innovation projects from the get-go and make sure what we're developing can really make a difference.

Person coding

3. PROTOTYPING THE IMPOSSIBLE

Having picked a problem and developed a potential solution, the team prototype their ideas and test them within the team. Gaining vital feedback and making iterations based on the different skillsets our team can have to offer.

person designing

4. INVENTING THE FUTURE

If we can we build a working prototype by the end of the project, this helps us to prove the concept that a potential solution can really solve the problem it aims to, that's when we start discussing the bigger picture and roadmap what we need to bring our idea to life and implement it in the real world.

WANT TO CHAT?

If you want to talk tech for good, send us a message Questions, challenges or ideas... We love to talk!

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